package net.minecraft.world.biome;

import com.google.common.collect.Lists;
import java.util.Random;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;

public class BiomeGenMutated extends BiomeGenBase {
	protected BiomeGenBase baseBiome;

	public BiomeGenMutated(int id, BiomeGenBase biome) {
		super(id);
		this.baseBiome = biome;
		this.func_150557_a(biome.color, true);
		this.biomeName = biome.biomeName + " M";
		this.topBlock = biome.topBlock;
		this.fillerBlock = biome.fillerBlock;
		this.fillerBlockMetadata = biome.fillerBlockMetadata;
		this.minHeight = biome.minHeight;
		this.maxHeight = biome.maxHeight;
		this.temperature = biome.temperature;
		this.rainfall = biome.rainfall;
		this.waterColorMultiplier = biome.waterColorMultiplier;
		this.enableSnow = biome.enableSnow;
		this.enableRain = biome.enableRain;
		this.spawnableCreatureList = Lists.newArrayList(biome.spawnableCreatureList);
		this.spawnableMonsterList = Lists.newArrayList(biome.spawnableMonsterList);
		this.spawnableCaveCreatureList = Lists.newArrayList(biome.spawnableCaveCreatureList);
		this.spawnableWaterCreatureList = Lists.newArrayList(biome.spawnableWaterCreatureList);
		this.temperature = biome.temperature;
		this.rainfall = biome.rainfall;
		this.minHeight = biome.minHeight + 0.1F;
		this.maxHeight = biome.maxHeight + 0.2F;
	}

	public void decorate(World worldIn, Random rand, BlockPos pos) {
		this.baseBiome.theBiomeDecorator.decorate(worldIn, rand, this, pos);
	}

	public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_,
			int p_180622_5_, double p_180622_6_) {
		this.baseBiome.genTerrainBlocks(worldIn, rand, chunkPrimerIn, p_180622_4_, p_180622_5_, p_180622_6_);
	}

	/**
	 * returns the chance a creature has to spawn.
	 */
	public float getSpawningChance() {
		return this.baseBiome.getSpawningChance();
	}

	public WorldGenAbstractTree genBigTreeChance(Random rand) {
		return this.baseBiome.genBigTreeChance(rand);
	}

	public int getFoliageColorAtPos(BlockPos pos) {
		return this.baseBiome.getFoliageColorAtPos(pos);
	}

	public int getGrassColorAtPos(BlockPos pos) {
		return this.baseBiome.getGrassColorAtPos(pos);
	}

	public Class<? extends BiomeGenBase> getBiomeClass() {
		return this.baseBiome.getBiomeClass();
	}

	/**
	 * returns true if the biome specified is equal to this biome
	 */
	public boolean isEqualTo(BiomeGenBase biome) {
		return this.baseBiome.isEqualTo(biome);
	}

	public BiomeGenBase.TempCategory getTempCategory() {
		return this.baseBiome.getTempCategory();
	}
}
